From 3a89c1471ef50806da096004bc017e47046d3a7a Mon Sep 17 00:00:00 2001
From: Lawrence Rust <lvr@softsystem.co.uk>
Date: Mon, 18 Jul 2011 20:42:48 +0200
Subject: [PATCH 6/9] freemheg: Print ActionSlot number in disassembly to aid debugging

Signed-off-by: Lawrence Rust <lvr@softsystem.co.uk>
---
 mythtv/libs/libmythfreemheg/TokenGroup.cpp |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/mythtv/libs/libmythfreemheg/TokenGroup.cpp b/mythtv/libs/libmythfreemheg/TokenGroup.cpp
index b24160b..b147952 100644
--- a/mythtv/libs/libmythfreemheg/TokenGroup.cpp
+++ b/mythtv/libs/libmythfreemheg/TokenGroup.cpp
@@ -68,7 +68,7 @@ void MHTokenGroupItem::PrintMe(FILE *fd, int nTabs) const
         for (int i = 0; i < m_ActionSlots.Size(); i++)
         {
             PrintTabs(fd, nTabs + 2);
-            fprintf(fd, "(\n");
+            fprintf(fd, "( // slot %d\n", i);
             MHActionSequence *pActions = m_ActionSlots.GetAt(i);
 
             if (pActions->Size() == 0)
-- 
1.7.4.1

