diff --git a/mythtv/libs/libmythtv/mythplayer.cpp b/mythtv/libs/libmythtv/mythplayer.cpp
index 62dcfea..81e8976 100644
--- a/mythtv/libs/libmythtv/mythplayer.cpp
+++ b/mythtv/libs/libmythtv/mythplayer.cpp
@@ -1885,7 +1885,7 @@ void MythPlayer::AVSync(VideoFrame *buffer, bool limit_delay)
             videoOutput->Show(ps);
         }
 
-        repeat_delay = frame_interval * repeat_pict * 0.5;
+        repeat_delay = refreshrate * repeat_pict *0.5; //frame_interval * repeat_pict * 0.5;
 
         if (repeat_delay)
             LOG(VB_TIMESTAMP, LOG_INFO, LOC +
@@ -1911,7 +1911,7 @@ void MythPlayer::AVSync(VideoFrame *buffer, bool limit_delay)
     {
         // If audio is way behind of video, adjust for it...
         // by cutting the frame rate in half for the length of this frame
-        avsync_adjustment = frame_interval;
+        avsync_adjustment = refreshrate;  //frame_interval;
         lastsync = true;
         LOG(VB_PLAYBACK, LOG_INFO, LOC +
             QString("Video is %1 frames ahead of audio,\n"
@@ -1944,16 +1944,16 @@ void MythPlayer::AVSync(VideoFrame *buffer, bool limit_delay)
             if (prevtc != 0)
             {
                 int delta = (int)((timecode - prevtc)/play_speed) -
-                                  (frame_interval / 1000);
+                                  (refreshrate / 1000); //frame_interval / 1000);
                 // If timecode is off by a frame (dropped frame) wait to sync
-                if (delta > (int) frame_interval / 1200 &&
-                    delta < (int) frame_interval / 1000 * 3 &&
+                if (delta > (int) refreshrate / 1200 && //frame_interval / 1200 &&
+                    delta < (int) refreshrate / 1000 *3 &&  //frame_interval / 1000 * 3 &&
                     prevrp == 0)
                 {
                     // wait an extra frame interval
                     LOG(VB_PLAYBACK | VB_TIMESTAMP, LOG_INFO, LOC +
                         QString("A/V delay %1").arg(delta));
-                    avsync_adjustment += frame_interval;
+                    avsync_adjustment += refreshrate ; //frame_interval;
                 }
             }
             prevtc = timecode;
