Opened 20 years ago
Closed 20 years ago
#1612 closed patch (fixed)
Check max opengl texture size
Reported by: | Owned by: | Isaac Richards | |
---|---|---|---|
Priority: | minor | Milestone: | unknown |
Component: | mythtv | Version: | head |
Severity: | medium | Keywords: | |
Cc: | Ticket locked: | no |
Description
It seems that EPIA's have a maximum texture size of 512 pixels. This tiny patch checks textures greater than the max supported size aren't requested.
Attachments (1)
Change History (6)
by , 20 years ago
Attachment: | max_text.diff added |
---|
comment:1 by , 20 years ago
I think this 'bug' is also exposed in the OpenGL transition options of MythGallery. I don't know if changing this in mythpainter is sufficient to solve this problem as well? Also: does this patch only prevent displaying textures bigger than 512 or does it (make them) scale them down as well?
comment:2 by , 20 years ago
No idea, although looking at the gallery opengl code it doesn't appear to adjust texture sizes to powers of 2 as required either, so unless I've missed something I can't see how it works anyway. I'll test when I'm in front of the epia.
comment:3 by , 20 years ago
comment:4 by , 20 years ago
This patch also fixes the "white background" problem on my Epia. Thank you Ivor.
max texture patch